FAQ
UploadCheck & Final Cut Pro
How does UploadCheck work with Final Cut Pro?
You edit and export your export in Final Cut Pro as usual, then run the finished file through UploadCheck — from the web, the CLI, or your AI assistant. UploadCheck scans it for problems Final Cut Pro can't check, returns timestamped flags and fixes, and you re-check until it passes.
What problems does UploadCheck catch on a Final Cut Pro export?
Frozen or black frames, looped/reused footage, dead air and audio dropouts, garbled or unintelligible speech, captions outside the platform-safe area, low-contrast text, loudness off the platform target, and wrong resolution/codec/frame-rate — each with the exact timestamp and a fix.
Do I need to change my Final Cut Pro workflow?
No. UploadCheck is the last step after your Final Cut Pro export — one check before you publish. It doesn't touch your Final Cut Pro project; it inspects the finished file and hands you (or your AI) a repair list.
Can I run UploadCheck from Final Cut Pro?
Does UploadCheck replace Final Cut Pro's built-in loudness meters and validation? No — it's a second, independent pass on the actual exported file. FCP's viewer shows you the timeline; UploadCheck inspects the rendered master the way a platform ingest server or broadcaster QC would, so a caption that sits fine in the FCP canvas but crosses the title-safe boundary in the delivery, or a head black frame introduced on export, gets caught before you publish rather than after.
How much time does it save?
Instead of re-watching a clip to hunt for the one bad moment — or worse, finding it after you've published — UploadCheck flags it in one pass with the exact timestamp. Catching one bad export before publish saves the re-generate/re-export, re-upload, and the reputational hit of a broken clip going live.